3D Logo

Results from an experiment with 3D typography, lighting and camera mapping. Simple model made by extruding paths from illustrator in Cinema 4D. The background is from a photo of a parking garage.

Camera mapping projects a texture map from the camera point of view, which I used for the floor. The reflection in the water/oil stain was made by creating a reflection map directly from the texture photo.

Can’t remember exactly how long it took to render, but I think the lighting setup made it take about seven hours on my previous pc (when it didn’t crash from overheating). Sheesh!

In short:

Old experiment in 3D typography and camera mapping.

"3D Logo" was posted on January 14th, 2008 @ 7:45
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